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AI Insights · Timothy · January 2023

Top Crime Games on Android in Australia Q4 2022

Discover the performance trends of the top 5 crime games on the Android platform in Australia during Q4 2022, including insights on downloads, revenue, and active users.

Top Crime Games on Android in Australia Q4 2022

In the fourth quarter of 2022, the top 5 crime games on the Android platform in Australia showed diverse performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each app's performance based on data from Sensor Tower.

The Grand Mafia by Phantix Games experienced fluctuations in weekly revenue, peaking at around $40.9K in the first week of October and closing the quarter at approximately $30.9K. Downloads were relatively stable, with a notable dip in mid-November to around 506 and a recovery towards the end of December, reaching 1.3K. Active users saw a decline from 4.9K at the start of the quarter to 4.7K by the end.

June's Journey: Hidden Objects from Wooga showed a steady weekly revenue, ranging between $22K and $36K, peaking in late September. Downloads decreased from 1.5K at the beginning of the quarter to around 880 in late November, with a slight increase to 1.3K in the last week of December. Weekly active users remained relatively consistent, hovering around 24.5K throughout the quarter.

Mafia City, another title by Phantix Games, saw consistent weekly revenue, ranging from $16.6K to $19.4K, with a peak in mid-December. Downloads varied, with a high of 1.4K in mid-November and a low of 731 in late September. Active users showed moderate growth, starting at 5.2K and ending the quarter at 6.1K.

Manor Matters by Playrix maintained steady weekly revenue, fluctuating between $5.1K and $6.7K, with a peak in late September. Downloads saw a drop from 1.1K to around 459 by the end of November, recovering slightly to 661 towards the end of December. Active users showed a minor decline from 11.4K to 10.3K throughout the quarter.

Sherlock・Hidden Object Mystery from G5 Entertainment had consistent weekly revenue, peaking at roughly $4.2K in early November. Downloads were relatively low, starting at 562 in late September and dropping to around 312 by the end of December. Active users decreased from 3.7K to 2.3K over the same period.

For more detailed insights and data on mobile game performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023